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Adobe Flash CC 2014: Part 2

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    Course Specifications

    Course Number:

    092044

    Course Length:

    1 day

    Course Description

    Overview:

    You create Adobe® Flash® CC animations. You can find your way around the Library and can work in the Timeline. You’ve even created symbols and have embedded one MovieClip inside another. But now you want to create functionality that can’t be accomplished on the Timeline alone. You want to import content from external sources, such as XML and video files, and you want to create items that respond to user interactions. These things require an understanding of ActionScript and other advanced features of Flash.

    This course covers the Interactive Media Using Adobe Flash Professional CC objectives to help students prepare for the Adobe Certified Associate (ACA) exam. This course is also designed to cover the Adobe Certified Expert (ACE) exam objectives.

    Course Objectives:

    In this course, you will learn to use advanced Flash development capabilities to produce complex Flash projects using Adobe Flash CC.

    You will:

    • Get started with an ActionScript programming project.
    • Extend the behavior of Flash objects.
    • Access structured data.
    • Use components for display and user input.
    • Use media content from external sources.
    • Make rich media content accessible.
    • Publish a movie.

    Target Student:

    The target student for this course is a designer or developer who uses Flash. The student may be a graphic designer, website developer, multimedia designer, or game designer. This course, combined withAdobe® Flash® CC: Part 1, covers ACA and ACE exam objectives for Adobe Flash CC, and is intended to help prepare students to take the Adobe Certified Associate and Adobe Certified Expert exams.

    Prerequisites:

    To ensure your success in this course:

    • Successful completion of the Adobe® Flash® CC: Part 1 Logical Operations course is recommended.
    • Prior experience with ActionScript and/or familiarity with JavaScript is helpful.

    Course-specific Technical Requirements

    Hardware

    For this course, you will need one computer for each student and one for the instructor. Each computer will need the following minimum hardware configurations:

    • Intel® Pentium® 4, Intel Centrino®, Intel Xeon®, or Intel Core™ Duo (or compatible) processor
    • 4 gigabyte (GB) RAM
    • 2.5 GB of available hard-disk space for installation; additional free space required during installation (cannot install on removable flash storage devices)
    • 1,024 x 768 resolution monitor (1,280 × 800 recommended)
    • Internet connection and registration necessary for required software activation, membership validation, and access to online services
    • Keyboard and mouse (or other pointing device)
    • Projection system to display the instructor’s computer screen

    Software

    • Microsoft® Windows® 7 or 8/8.1 (32-bit or 64-bit)
    • Adobe Flash Professional CC
    • Microsoft® Internet Explorer® 11
    • QuickTime® 7 recommended
    • If necessary, software for viewing the course slides (instructor machine only)

    This course was created and keychecked using Windows 8.

    Course Content

    Lesson 1: Getting Started with an ActionScript Programming Project

    Topic A: Plan a Programming Project

    Topic B: Apply ActionScript Elements

    Topic C: Perform Testing and Debugging

    Lesson 2: Extending the Behavior of Flash Objects

    Topic A: Extend MovieClip Behavior

    Topic B: Respond to Events

    Lesson 3: Accessing Structured Data

    Topic A: Parse XML

    Topic B: Apply Arrays

    Lesson 4: Adding Components for Display and User Input

    Topic A: Add Components and Set Properties

    Topic B: Populate Components with Content

    Topic C: Respond to Item Selection in a Component

    Topic D: Change the Appearance of Components

    Lesson 5: Loading Media Content from External Sources

    Topic A: Load Image Content

    Topic B: Load Video Content

    Topic C: Embed Audio Content

    Lesson 6: Making Rich Media Content Accessible

    Topic A: Improve Navigation for Accessibility

    Topic B: Make Content Readable by a Screen Reader

    Lesson 7: Publishing a Movie

    Topic A: Prepare to Publish from Flash

    Topic B: Edit the HTML Host Page

    Topic C: Publish to Various Formats

    Appendix A: Interactive Media Using Adobe Flash Professional CC Certification Exam Objectives

    Appendix B: Adobe Certified Expert Flash CC Exam Mapping

    Course Reviews

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